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Text Grant
Death Firm. Canis Eliminatus Operatives
260
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Posted - 2013.12.14 08:08:00 -
[1] - Quote
nerf the mods by 50% |
Text Grant
Death Firm. Canis Eliminatus Operatives
260
|
Posted - 2013.12.14 08:12:00 -
[2] - Quote
Cosgar wrote:What about infantry that say tanks aren't OP? They will be tarred and feathered |
Text Grant
Death Firm. Canis Eliminatus Operatives
260
|
Posted - 2013.12.14 08:15:00 -
[3] - Quote
darkiller240 wrote:Galvan Nized wrote:Tanks aren't THAT bad.
AV just needs to be rethought. We need EWAR. Other things like Proxies need to be resurrected to be of some use. It's the lack of these things with the added AV Nerf that has made tanks too powerful, not the tanks themselves I feel.
We need these added to AV quickly or else we will just buff damage and then the cycle will restart. Im not saying their heath is OP but they get out of a situation faster then a F*&king dropship Their active mods also last too long or have too short of a cool down |
Text Grant
Death Firm. Canis Eliminatus Operatives
261
|
Posted - 2013.12.14 08:21:00 -
[4] - Quote
darkiller240 wrote:Text Grant wrote:darkiller240 wrote:Galvan Nized wrote:Tanks aren't THAT bad.
AV just needs to be rethought. We need EWAR. Other things like Proxies need to be resurrected to be of some use. It's the lack of these things with the added AV Nerf that has made tanks too powerful, not the tanks themselves I feel.
We need these added to AV quickly or else we will just buff damage and then the cycle will restart. Im not saying their heath is OP but they get out of a situation faster then a F*&king dropship Their active mods also last too long or have too short of a cool down nonono thay are tanks they are sposed to take damage but go really slow Infantry < Tanks Anti Vehicle < Infantry Tanks <... nothing See where this all screws up? |
Text Grant
Death Firm. Canis Eliminatus Operatives
261
|
Posted - 2013.12.14 08:29:00 -
[5] - Quote
I honestly haven't seen a dropship this build to know. But I called in a soma and sat through 2 clips of a corp mates mlt forge gun without moving with 0 active mods |
Text Grant
Death Firm. Canis Eliminatus Operatives
263
|
Posted - 2013.12.14 08:43:00 -
[6] - Quote
Alena Ventrallis wrote:Limit the amount of HAVs that can be deployed. Bam, balance. Tanks should take more than one infantry to destroy. Its a freaking TANK. But limit them to one oer side, and suddenly, AV can easily coordinate to kill that tank, because they aren't being swarmed by 5 HAVs.
Seriously people, it isn't that hard. In war it has always taken one DEVOTED anti vehicle infantry to kill one tank. Heck one infantry can kill 6 tanks in under one minute today. AV should beat V or AV becomes pointless. |
Text Grant
Death Firm. Canis Eliminatus Operatives
264
|
Posted - 2013.12.14 09:25:00 -
[7] - Quote
Alena Ventrallis wrote:Text Grant wrote:Alena Ventrallis wrote:Limit the amount of HAVs that can be deployed. Bam, balance. Tanks should take more than one infantry to destroy. Its a freaking TANK. But limit them to one oer side, and suddenly, AV can easily coordinate to kill that tank, because they aren't being swarmed by 5 HAVs.
Seriously people, it isn't that hard. In war it has always taken one DEVOTED anti vehicle infantry to kill one tank. Heck one infantry can kill 6 tanks in under one minute today. AV should beat V or AV becomes pointless. This is false. An AT-4 can penetrate the armor of a T-72 tank. 14 inches of armor penetration. No lock on, dumb fire only Single shot, then useless Cannot be reloaded Does not replace the main weapon. Thats AV today. The LAW is the same in a smaller package. And neither can penetrate into the new Russian tanks. http://www.youtube.com/watch?v=Tv7sBh5aMv0 This is AV that i know about today that sounds alot better than what you said. FGM-148 Javelin |
Text Grant
Death Firm. Canis Eliminatus Operatives
264
|
Posted - 2013.12.14 09:27:00 -
[8] - Quote
ALT2 acc wrote:Text Grant wrote:Alena Ventrallis wrote:Limit the amount of HAVs that can be deployed. Bam, balance. Tanks should take more than one infantry to destroy. Its a freaking TANK. But limit them to one oer side, and suddenly, AV can easily coordinate to kill that tank, because they aren't being swarmed by 5 HAVs.
Seriously people, it isn't that hard. In war it has always taken one DEVOTED anti vehicle infantry to kill one tank. Heck one infantry can kill 6 tanks in under one minute today. AV should beat V or AV becomes pointless. atim or checkmate, GTFO this isn't real life, we also die in 1-2 bullets in real life Yes we do. But I don't want the game to be like real life. I want the paper rock scissors like real life. When something is made with the purpose to do something it should do it. |
Text Grant
Death Firm. Canis Eliminatus Operatives
265
|
Posted - 2013.12.14 14:41:00 -
[9] - Quote
Alena Ventrallis wrote:Text Grant wrote:Alena Ventrallis wrote:Text Grant wrote:Alena Ventrallis wrote:Limit the amount of HAVs that can be deployed. Bam, balance. Tanks should take more than one infantry to destroy. Its a freaking TANK. But limit them to one oer side, and suddenly, AV can easily coordinate to kill that tank, because they aren't being swarmed by 5 HAVs.
Seriously people, it isn't that hard. In war it has always taken one DEVOTED anti vehicle infantry to kill one tank. Heck one infantry can kill 6 tanks in under one minute today. AV should beat V or AV becomes pointless. This is false. An AT-4 can penetrate the armor of a T-72 tank. 14 inches of armor penetration. No lock on, dumb fire only Single shot, then useless Cannot be reloaded Does not replace the main weapon. Thats AV today. The LAW is the same in a smaller package. And neither can penetrate into the new Russian tanks. http://www.youtube.com/watch?v=Tv7sBh5aMv0 This is AV that i know about today that sounds alot better than what you said. FGM-148 Javelin Javelins are almost never used, for operational reasons (the missiles can lose lock on and go anywhere) but mainly because of how expensive they are to run. A single Javelin command launch unit costs around $125,000, and each missile costs around $80,000. By comparison, the AT-4 costs about US $1500 A Javelin system would cost about the same as the tanks they are destroying in isk. This could be its balancing factor. eExtreme losses when killed. EDIT: also, the entire Javelin system weighs about 50lbs. Perhaps make it a heavy weapon, give heavies some new toys to play with. Remove swarm launchers, since according to AV players, they are useless anyway. now heavies have a role. Going toe-to-toe with vehicles. Just like their flavor text says. Considering that tanks are VERY expensive (6 million dollars for an M1), 200K to kill one is not too much. It's 30 times cheaper. That means our current AV is very overpriced or tanks are very underpriced AND tanks are OP.
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